Artistic Styles used in computer games:
There are a number of artistic styles used in games, stretching from cel-shading styles to photorealism. For the game to suceed, the appropriate style must be employed to try and obtain the most from the game.
Cel-Shaded
Crackdown Xbox360 Gameplay - An example of cel-shading
Cel-shading is a type of non-photorealistic rendering, often used to make computer games appear hand drawn even though they are not. Its frequently utilized to recreate a cartoon or comic like style. The result of cel-shading has a very simplistic feel. The name derives from cels, which are traditionally used for 2d animation. Often cel-shading is used to create a unique artistic style for the game.
Photorealistic
Photorealistic graphics are used in games to try and create an environment that is as realistic as possible, by using textures and detail that would be seen in a real environment. Often characters, buildings and surrounding environments are relatable to the real world, which amplifies the feeling of realisticness for the player.
Real photograph of the Coliseum in Rome |
Image From Assassins Creed, of the Coliseum in the game |
Exaggeration
Exaggeration is something represented excess. Often when exaggeration is used in games, the features of a character or aspects of their environment can be blown out of proportion, either slightley or majorly.
Duke Nukem |
Dragon Ball Z |
Abstract
Often something abstract has no particular style, purpose or theme, and usually has its own degree of independance. In the gaming industry, an abstract frequently consists of random notions, that cannot be related to the real world, or likened to reality graphically, however this does not mean they can't represent reality in their own specific way.
The impossible game is an example of an abstract game, as there is no real purpose to the game, and it is just made up of shapes throughout. It cannot be likened to any experience in the real world, despite this it is a very succesful and popular game.
The impossible Game |
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