Digital Art types
Concept art
Conept art is used to develop characters for a game, environments and items. The reason concept art is used is it saves money, by planning and designing it first before it is turned into a final product.
The core purpose of concept art, is to create visualisations before the production process starts.
Assasins creed concept art for weapons |
Concept art can also be used for other purposes - such as marketing, and print media art.
Assasins creed concept art |
Background art
Backgroung art places images into the background of games to add realism, such as mountains, trees, and the sky. Using background art uses less polygons, by lowering the polygon count it creates available polygons for other uses in the game, such as character development or building detail..
Background images are usually objects and images that are found in the distance, such as - Moutains, trees, water etc..that the player doesnt need to interact with so they can just remain in the background, often these images are repeated.
Assasins Creed - background art |
These two images show background art being used.
2D images are placed behind the 3D interactable objects in the foreground, creating the illusion of a bigger environment.
effect. Often textures are used to add a certain amount of realism to a game, by using textures available in the real world, they can be replicated within the game world.
Stone floor texture |
Assassins creed Image of builing |
Stone wall to show texture |
Pixel art
Pixel art is preferably stored in a file format utilizing lossless data compression, GIF and PNG are file formats most commonly used for storing pixel art. It uses a low amount of memory, and low resolution, therefore it is popular when creating a game for a device that requires skillful use of space and memory.
Zenonia - Android mobile phone game |
Pixel Mario |
The two images above show how pixel art has developed, but is still used. The pixel mario is an old game, he looks very simple, with virtually no detail, whereas the game developed for android mobile phones 'Zenonia' is still using pixels, but to a higher quality degree.
Interface art:
It is also normally used for any menus or maps in the game.
Assassins Creed User Interface |
Assassins Creed Weapons HUD |
Assassins Creed main menu |
The interface art is often designed to replicate the game as much as possible, for example in Assassins Creed, the HUD is futuristic, this reflects the storyline - The animus is creating a virtual world in which we are playing.
Print media art
Anything related to the game, that has been printed, such as game art, manuals, box art and walkthroughs. Print media art is usually use for advertising, marketing and promoting the game. Manuals and instructions are also included in print media art, this provides the player with the information needed to play the game.
Assassins Creed Game art for advertising |
Assassins Creed box art |
No comments:
Post a Comment